« Home | Royal Vegas unveils mobile casino » | The World of Warcraft Comes to Mobile » | Vivo Purchase of Telemig » | EA Mobile: Revenues Flat » | Google’s Wireless Plan » | PopCap Create Web-based Bejeweled For iPhone » | The 20 hot trends in mobile gaming » | iPhone: More Hacks » | Twitter lands VC funding » | Carnival of the Mobilists #83 » 

Monday, August 06, 2007 

DChoc Café

Digital Chocolate has launched its DChoc Café series of socially networked mobile games across a raft of channels.

Titles are already available on 3, AT&T and T-Mobile, with Alltel, Nokia (including the new N-Gage platform), O2, Orange, Telefonica, SFR, Sony Ericsson, Sprint, Telecom New Zealand, Telstra, Virgin Mobile and Vodafone all set to come online in the coming weeks.

DChoc Café games allow players to create personalised characters, form exclusive cafés for friends and earn points to unlock bonus items for their characters - players are rewarded for playing well, and cafés can compete against each other.

The series build on themes touched on by DChoc CEO Trip Hawkins at GDC earlier this year - specifically the need to use social networking to entice and keep more people playing mobile games.

In light of this, DChoc Café also has a cross-selling function that enables players to purchase new titles in the series from within an existing game.

The first five games available in the DChoc Café Series include DChoc Café Sudoku, DChoc Café Kakuro, DChoc Café Hold’em Poker, DChoc Café Mahjong and DChoc Café Solitaire.

source: http://www.mobile-ent.biz

Labels: ,

Pedro "K2" Macêdo

About me

  • I'm Pedro Macedo
  • From
My profile

Sponsored Links



I recommend