Monday, March 26, 2007 

Juniper Research Studies the Mobile Gambling Industry and Predicts Growth

On March 7, 2007, Juniper Research predicted that the amount of wagers placed in mobile gambling will reach the $16 billion mark by the year 2011, despite the variety of problems that the gambling industry as a whole, faced in 2006.

The main author of the research, Bruce Gibson, said that the restrictions of the prohibitions and laws regarding online and mobile gambling, especially in the United States in 2006, primarily the passage of the Unlawful Internet Gambling Enforcement Act (UIGEA) which had a devastating effect on the industry and has slowed down growth of the fledgling mobile gambling market as companies step back to reassess their future plans.

Some Leisure Brands even shifted their attention to other things as a result of the UIGEA. Currently, the focus is on developing core business directed in the Asian and European Market. Juniper Research also predicts that all forms and choices of mobile gambling like casino, lottery and even sports betting will grow from $1.35 billion back in 2006 to about $16.6 billion by the year 2011 with sports betting and lottery contributing the largest share in the percentage.

Britain has one of the most liberal laws and environments when it comes to online and mobile gambling and at the moment, Europe has provided the biggest source of mobile gambling revenue, with about $665 million in total wagers back in 2006.

Nonetheless, the Asia Pacific Market is also expected to contribute greatly by the year 2011 and will take over from the European market in terms of gambling revenue. The Asia Pacific Market is predicted to contribute about $6.7 billion in 2011 from $647 million back in 2006.

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Monday, March 05, 2007 

EJL Wireless Research Announces Latin American Mobile Games Market Hits USD $195 million in 2011


BREW market still expected to grow 47% by 2008 before declining.

Redwood City, CA, March 1, 2007: “The Latin America downloadable mobile game market hit USD $65 million in gross revenues in 2006 and is estimated to reach USD $195 million by 2011, according to the just released report from EJL Wireless Research titled ‘Latin America Mobile Games Market Analysis and Forecast, 2006-2011,’” says founder and President, Earl Lum.

The three largest countries in both gross revenues and total game downloads for 2006 were Brazil, Argentina, & Mexico. The report analyzes the mobile games market for 11 countries and 38 mobile operators within Latin America and addresses handset technology, mobile game decks and mobile game publishers/developers.

“Despite the transition from CDMA to GSM technology across many operators in the region, BREW remains healthy and strong edging out J2ME in both games downloads and gross revenues in 2006 and we expect the migration to occur slowly across the operator decks. The largest challenge in the region remains centered on VIVO in Brazil and its migration to GSM and J2ME content. We believe that this transition will not happen immediately,” says Lum.

The report is currently available for purchase and information can be downloaded at www.ejlwireless.com. EJL Wireless Research will be attending both the upcoming Game Developers Conference 2007 in San Francisco, CA and CTIA 2007 in Orlando, FL.

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Pedro "K2" Macêdo

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